Two years ago, I saw this video on YouTube and it really made an impact on me. First, it is absolutely hilarious. Second, I can actually relate. I built one of the first Internet games, Renegade Outpost (it is still running), and launched it in 1990. By 1992, I was told that it was the most popular game on the Internet, but there was no Nielsen at that time to validate that claim. It doesn’t really matter – we had 5,000 players worldwide. The point is that people got lost in the game; they really cared about it. Think of it as an early “grandparent”, text version of World of Warcraft (my game was based on TELNET, pre-HTML, and it was based on real-time interaction). It took 2 to 3 months of 40-plus-hour-per-week gameplay to master.
Warning: the video has profanity.
Did Leroy Jenkins’ ridiculous battle cry and bravado drive awareness for World of Warcraft? You bet. It is much more compelling than an advertisement. This is word of mouth in action – as captured directly through the players real-time let down due to their cowboy friend, Leroy. You can hear the anguish and passion in their voice. They’ve spent a lot of time building their characters, and Leroy blew it up for them.
There are now well over 15 million views of Leroy Jenkins videos on YouTube. That’s reach. And look at all of the mash-ups. Many are not that interesting (that is why I sorted by view for you in that link), but people actually care enough to make them.

