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	<title>Comments on: Big Predictions for 2007</title>
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	<description>Ideas to Help Customers Build Your Business</description>
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		<title>By: Ashish Jandial</title>
		<link>http://www.bazaarvoice.com/blog/2007/01/04/big-predictions-for-2007/comment-page-1/#comment-22791</link>
		<dc:creator>Ashish Jandial</dc:creator>
		<pubDate>Wed, 06 Jun 2007 19:33:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.bazaarvoice.com/blog/2007/01/04/big-predictions-for-2007/#comment-22791</guid>
		<description>The prediction of shift of online spends to user generated content sites seems accurate. We have seen significant interest from CPG companies to leverage user forums to get feedback on their products as well as to test product ideas with such user groups. 

Leveraging social content and providing a more interactive shopping experience has also become a prerogative for leading retailers as online retailing takes on a much larger role in terms of sales contribution, customer acquisition and marketing. Usage of web 2.0 technologies is also gaining momentum as explained in this article http://www.infosys.com/industries/retail-distribution/multi-channel-commerce.asp</description>
		<content:encoded><![CDATA[<p>The prediction of shift of online spends to user generated content sites seems accurate. We have seen significant interest from CPG companies to leverage user forums to get feedback on their products as well as to test product ideas with such user groups. </p>
<p>Leveraging social content and providing a more interactive shopping experience has also become a prerogative for leading retailers as online retailing takes on a much larger role in terms of sales contribution, customer acquisition and marketing. Usage of web 2.0 technologies is also gaining momentum as explained in this article <a href="http://www.infosys.com/industries/retail-distribution/multi-channel-commerce.asp" rel="nofollow">http://www.infosys.com/industries/retail-distribution/multi-channel-commerce.asp</a></p>
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		<title>By: Ashish Jandial</title>
		<link>http://www.bazaarvoice.com/blog/2007/01/04/big-predictions-for-2007/comment-page-1/#comment-131025</link>
		<dc:creator>Ashish Jandial</dc:creator>
		<pubDate>Wed, 06 Jun 2007 19:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bazaarvoice.com/blog/2007/01/04/big-predictions-for-2007/#comment-131025</guid>
		<description>The prediction of shift of online spends to user generated content sites seems accurate. We have seen significant interest from CPG companies to leverage user forums to get feedback on their products as well as to test product ideas with such user groups. 

Leveraging social content and providing a more interactive shopping experience has also become a prerogative for leading retailers as online retailing takes on a much larger role in terms of sales contribution, customer acquisition and marketing. Usage of web 2.0 technologies is also gaining momentum as explained in this article http://www.infosys.com/industries/retail-distribution/multi-channel-commerce.asp</description>
		<content:encoded><![CDATA[<p>The prediction of shift of online spends to user generated content sites seems accurate. We have seen significant interest from CPG companies to leverage user forums to get feedback on their products as well as to test product ideas with such user groups. </p>
<p>Leveraging social content and providing a more interactive shopping experience has also become a prerogative for leading retailers as online retailing takes on a much larger role in terms of sales contribution, customer acquisition and marketing. Usage of web 2.0 technologies is also gaining momentum as explained in this article <a href="http://www.infosys.com/industries/retail-distribution/multi-channel-commerce.asp" rel="nofollow">http://www.infosys.com/industries/retail-distribution/multi-channel-commerce.asp</a></p>
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	<item>
		<title>By: Ashish Jandial</title>
		<link>http://www.bazaarvoice.com/blog/2007/01/04/big-predictions-for-2007/comment-page-1/#comment-131026</link>
		<dc:creator>Ashish Jandial</dc:creator>
		<pubDate>Wed, 06 Jun 2007 19:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bazaarvoice.com/blog/2007/01/04/big-predictions-for-2007/#comment-131026</guid>
		<description>The prediction of shift of online spends to user generated content sites seems accurate. We have seen significant interest from CPG companies to leverage user forums to get feedback on their products as well as to test product ideas with such user groups. 

Leveraging social content and providing a more interactive shopping experience has also become a prerogative for leading retailers as online retailing takes on a much larger role in terms of sales contribution, customer acquisition and marketing. Usage of web 2.0 technologies is also gaining momentum as explained in this article http://www.infosys.com/industries/retail-distribution/multi-channel-commerce.asp</description>
		<content:encoded><![CDATA[<p>The prediction of shift of online spends to user generated content sites seems accurate. We have seen significant interest from CPG companies to leverage user forums to get feedback on their products as well as to test product ideas with such user groups. </p>
<p>Leveraging social content and providing a more interactive shopping experience has also become a prerogative for leading retailers as online retailing takes on a much larger role in terms of sales contribution, customer acquisition and marketing. Usage of web 2.0 technologies is also gaining momentum as explained in this article <a href="http://www.infosys.com/industries/retail-distribution/multi-channel-commerce.asp" rel="nofollow">http://www.infosys.com/industries/retail-distribution/multi-channel-commerce.asp</a></p>
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	<item>
		<title>By: Michael Osborne</title>
		<link>http://www.bazaarvoice.com/blog/2007/01/04/big-predictions-for-2007/comment-page-1/#comment-1934</link>
		<dc:creator>Michael Osborne</dc:creator>
		<pubDate>Fri, 05 Jan 2007 16:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.bazaarvoice.com/blog/2007/01/04/big-predictions-for-2007/#comment-1934</guid>
		<description>With respect to downloadable games, I completely agree.  Being a bit more of a gamer than Brant I&#039;m familiar with the downloadable content on the new platorms and have used the XBOX360 Live service for the past year.  Downloadable content gives gamers the chance to experience their childhood (Super Mario Brothers) try out new games (demos are available on XBOX360 and PS3) and to get instant gratification with minimum costs (ranging from free to $15 per game).  Now with all three of the major console games allowing downloads (and PCs have had this for a while) I agree that you&#039;ll see significant growth here.   Couple that with the high margin that digitally distributed content has and both consumer and producer will be happy.</description>
		<content:encoded><![CDATA[<p>With respect to downloadable games, I completely agree.  Being a bit more of a gamer than Brant I&#039;m familiar with the downloadable content on the new platorms and have used the XBOX360 Live service for the past year.  Downloadable content gives gamers the chance to experience their childhood (Super Mario Brothers) try out new games (demos are available on XBOX360 and PS3) and to get instant gratification with minimum costs (ranging from free to $15 per game).  Now with all three of the major console games allowing downloads (and PCs have had this for a while) I agree that you&#039;ll see significant growth here.   Couple that with the high margin that digitally distributed content has and both consumer and producer will be happy.</p>
]]></content:encoded>
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	<item>
		<title>By: Michael Osborne</title>
		<link>http://www.bazaarvoice.com/blog/2007/01/04/big-predictions-for-2007/comment-page-1/#comment-131023</link>
		<dc:creator>Michael Osborne</dc:creator>
		<pubDate>Fri, 05 Jan 2007 16:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bazaarvoice.com/blog/2007/01/04/big-predictions-for-2007/#comment-131023</guid>
		<description>With respect to downloadable games, I completely agree.  Being a bit more of a gamer than Brant I&#039;m familiar with the downloadable content on the new platorms and have used the XBOX360 Live service for the past year.  Downloadable content gives gamers the chance to experience their childhood (Super Mario Brothers) try out new games (demos are available on XBOX360 and PS3) and to get instant gratification with minimum costs (ranging from free to $15 per game).  Now with all three of the major console games allowing downloads (and PCs have had this for a while) I agree that you&#039;ll see significant growth here.   Couple that with the high margin that digitally distributed content has and both consumer and producer will be happy.</description>
		<content:encoded><![CDATA[<p>With respect to downloadable games, I completely agree.  Being a bit more of a gamer than Brant I&#039;m familiar with the downloadable content on the new platorms and have used the XBOX360 Live service for the past year.  Downloadable content gives gamers the chance to experience their childhood (Super Mario Brothers) try out new games (demos are available on XBOX360 and PS3) and to get instant gratification with minimum costs (ranging from free to $15 per game).  Now with all three of the major console games allowing downloads (and PCs have had this for a while) I agree that you&#039;ll see significant growth here.   Couple that with the high margin that digitally distributed content has and both consumer and producer will be happy.</p>
]]></content:encoded>
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	<item>
		<title>By: Michael Osborne</title>
		<link>http://www.bazaarvoice.com/blog/2007/01/04/big-predictions-for-2007/comment-page-1/#comment-131024</link>
		<dc:creator>Michael Osborne</dc:creator>
		<pubDate>Fri, 05 Jan 2007 16:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bazaarvoice.com/blog/2007/01/04/big-predictions-for-2007/#comment-131024</guid>
		<description>With respect to downloadable games, I completely agree.  Being a bit more of a gamer than Brant I&#039;m familiar with the downloadable content on the new platorms and have used the XBOX360 Live service for the past year.  Downloadable content gives gamers the chance to experience their childhood (Super Mario Brothers) try out new games (demos are available on XBOX360 and PS3) and to get instant gratification with minimum costs (ranging from free to $15 per game).  Now with all three of the major console games allowing downloads (and PCs have had this for a while) I agree that you&#039;ll see significant growth here.   Couple that with the high margin that digitally distributed content has and both consumer and producer will be happy.</description>
		<content:encoded><![CDATA[<p>With respect to downloadable games, I completely agree.  Being a bit more of a gamer than Brant I&#039;m familiar with the downloadable content on the new platorms and have used the XBOX360 Live service for the past year.  Downloadable content gives gamers the chance to experience their childhood (Super Mario Brothers) try out new games (demos are available on XBOX360 and PS3) and to get instant gratification with minimum costs (ranging from free to $15 per game).  Now with all three of the major console games allowing downloads (and PCs have had this for a while) I agree that you&#039;ll see significant growth here.   Couple that with the high margin that digitally distributed content has and both consumer and producer will be happy.</p>
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